wet^2
so, we weren’t dividing by zero after all. but pretty close.
turns out it was one of those “0-100% will hereafter be represented in the code as 0.0-1.0″ kind of things. the programmer missed the fine print in the documentation for the setReverbWetLevelToGetBradOffYourBack(); function. turns out, full blast = 1.0. he thought full blast = 100. so he set it to 100. and the function didn’t object.
it didn’t object to the fact that his “100″ produced the equation “100 * 100%”, yielding a wet level of 10,000%. so much for bounds checking. and hence, our bare-feet-on-dirt footsteps sounding like godzilla in an oil tanker in space.
once upon a time, chris mentioned that he enjoyed seeing himself referenced in these little anecdotes. well there ya go, buddy! HI CHRIS! :P
