wet^2

so, we weren’t dividing by zero after all.  but pretty close.

turns out it was one of those “0-100% will hereafter be represented in the code as 0.0-1.0″ kind of things.  the programmer missed the fine print in the documentation for the setReverbWetLevelToGetBradOffYourBack(); function.  turns out, full blast = 1.0.  he thought full blast = 100.  so he set it to 100.  and the function didn’t object.

it didn’t object to the fact that his “100″ produced the equation “100 * 100%”, yielding a wet level of 10,000%.  so much for bounds checking.  and hence, our bare-feet-on-dirt footsteps sounding like godzilla in an oil tanker in space.

once upon a time, chris mentioned that he enjoyed seeing himself referenced in these little anecdotes.  well there ya go, buddy!  HI CHRIS!  :P

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